
Interaction-first UI toolkit emphasizing motion, touch physics, and behavioral contracts; delivers tactile, restrained, and consistent components with adaptive surfaces, spring-based interactions, and scalable layouts.
An interaction-focused UI framework for the CortenaOS ecosystem, built with Kotlin and Jetpack Compose.
CortenaUI treats motion, touch physics, and behavior as first-class citizens of the framework — not afterthoughts layered on top of visual components.
Most UI frameworks start with components. CortenaUI starts with interaction.
Every element is built with a clear contract for how it responds — to touch, to motion, to context. The result is an interface that feels considered at every layer: from the spring physics behind a toggle, to the way surfaces adapt across screen sizes.
Restraint. Visual noise is a failure mode. Every element earns its presence.
Tactility. Interfaces should feel physical. Touch feedback, motion, and physics are part of the design — not decoration.
Consistency. Interaction behavior is as much a design language as color or type. CortenaUI enforces both.
Scalability. Built for today's phones. Designed for tomorrow's form factors.
Full documentation is available at cortenaui.github.io/cortenaui.
Built with Zensical.
CortenaUI is free software, licensed under the GNU General Public License v3.0.
Copyright (C) 2026-present The CortenaOS Project
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
See LICENSE for the full license text.
Third-party attributions are documented in THIRD_PARTY_LICENSES.
An interaction-focused UI framework for the CortenaOS ecosystem, built with Kotlin and Jetpack Compose.
CortenaUI treats motion, touch physics, and behavior as first-class citizens of the framework — not afterthoughts layered on top of visual components.
Most UI frameworks start with components. CortenaUI starts with interaction.
Every element is built with a clear contract for how it responds — to touch, to motion, to context. The result is an interface that feels considered at every layer: from the spring physics behind a toggle, to the way surfaces adapt across screen sizes.
Restraint. Visual noise is a failure mode. Every element earns its presence.
Tactility. Interfaces should feel physical. Touch feedback, motion, and physics are part of the design — not decoration.
Consistency. Interaction behavior is as much a design language as color or type. CortenaUI enforces both.
Scalability. Built for today's phones. Designed for tomorrow's form factors.
Full documentation is available at cortenaui.github.io/cortenaui.
Built with Zensical.
CortenaUI is free software, licensed under the GNU General Public License v3.0.
Copyright (C) 2026-present The CortenaOS Project
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
See LICENSE for the full license text.
Third-party attributions are documented in THIRD_PARTY_LICENSES.