
Android GDE, working @tiltapp
103
Physics-driven particle effects with two renderers: layout-based custom particle content and high-performance canvas; directional gravity, edge behaviors (bounce/stick/wrap), blend modes, multi-emitter orchestration.
3
Microphone capture library: one-line recording to AAC or WAV, real-time raw-audio chunk streaming, simultaneous record+stream, normalized 0..1 levels, pause/resume, permission handling.
1
Morphing, layered organic outlines around any shape — per-layer control: segments, amplitude, tempo, rotation, spin, seeded motion, blur, blend modes, stroke, and live-driven intensity/speed.