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Romain Guy

  • https://www.romainguy.dev
  • romainguy
  • romainguy
  • romainguy@curious-creature.com

kotlin-math

by romainguy

882

Provides APIs for graphics math, modeled after GLSL, to simplify writing and porting shader code. Supports scalar, vector, matrix, and quaternion types with intuitive component access and swizzling.

#math

JVMKotlin/NativeWasmJS

Apache License 2.0