
101
Creates WebGPU bindings for web, desktop, and mobile, enabling cross-platform graphics development. Offers example executions and is progressing through API implementation and refinement phases.
31
Enables seamless integration of WebGPU by providing bindings to the wgpu library using a Rust-based backend, supporting desktop and mobile platforms, with detailed API references.
2
Matrix and vector operations optimized for WebGPU, offering comprehensive vector and quaternion math with immutable and mutable variants, ideal for cross-platform applications.
1
Offers types for WebGPU, enabling seamless integration and usage of WebGPU functionalities.
0
Enables access to native GLFW libraries for developing graphical applications, facilitating window creation, context handling, and input management for enhanced graphical application development.