Vector and raster shape primitives with transforms, boolean operations, tessellation, SVG parsing, animation, hit‑testing and GPU‑accelerated rendering, plus caching and scene composition.
Creating G2 rounded rectangles:
RoundedRectangle(16f.dp) UnevenRoundedRectangle(0f.dp, 0f.dp, 16f.dp, 16f.dp) Capsule()