
Simple helper for building Bezier curves by creating instances and calculating point values based on progress, supporting direct value inputs for flexibility.
The simple multiplatform helper for build Bezier curves
implementation 'ru.ztrap:beziercurve:${latestVersion}'// just a helpers. You still can provide a direct values in BezierCurve constructor
val startScene = BezierScene(3f, 7f, 21f, 17f)
val endScene = BezierScene(6f, 6f, 18f, 18f)
val curve = BezierCurve(
start = startScene.left to startScene.centerY,
end = endScene.centerX to endScene.centerY,
)point variableval point = curve.calculate(progress) Copyright 2024 zTrap
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
The simple multiplatform helper for build Bezier curves
implementation 'ru.ztrap:beziercurve:${latestVersion}'// just a helpers. You still can provide a direct values in BezierCurve constructor
val startScene = BezierScene(3f, 7f, 21f, 17f)
val endScene = BezierScene(6f, 6f, 18f, 18f)
val curve = BezierCurve(
start = startScene.left to startScene.centerY,
end = endScene.centerX to endScene.centerY,
)point variableval point = curve.calculate(progress) Copyright 2024 zTrap
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.