Fourth year student of Informatics Engineering at UdL
by Erkko68
2
Physically-based renderer wrapper exposing Filament engine with first-class Compose integration, scene DSL, glTF/GLB asset loading, runtime material compilation, camera state and value-based post-processing.
#wrapper, #web, #wasm, #rendering, #kotlin-native, #graphics, #fileformat, #compose-ui, #compose-multiplatform, #compose