
implementation("io.github.brys0:blurhash-shader:0.0-4-ALPHA")High-performance BlurHash implementation for Compose Multiplatform, utilizing SKSL shaders for efficient rendering.
| Version | Release | Platforms and targets |
|---|---|---|
| 0.0-4-ALPHA | Release: 29 Mar 2025 | Android JVMJVMKotlin/NativeWasm iOS |
| Version | Release | Platforms and targets |
|---|---|---|
| 0.0-4-ALPHA | Release: 29 Mar 2025 | Android JVMJVMKotlin/NativeWasm iOS |